31 lines
702 B
C#
31 lines
702 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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// 代理移动
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public class AgencyMove : MonoBehaviour,IPointerClickHandler
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{
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public GameObject agency; //代理商
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public Transform target;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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agency.GetComponent<CameraMove>().targetPosition = target;
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agency.GetComponent<CameraMove>().targetRotation = target;
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agency.GetComponent<CameraMove>().OnMouseDown();
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}
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}
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