27 lines
592 B
C#
27 lines
592 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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public class AutoWalk : MonoBehaviour,IPointerClickHandler
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{
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public Camera mainCamera;
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private AutoMoveCamera autoMoveCamera;
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// Start is called before the first frame update
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void Start()
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{
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autoMoveCamera = mainCamera.gameObject.GetComponent<AutoMoveCamera>();
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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autoMoveCamera.enabled = !autoMoveCamera.enabled;
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}
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// 生成本地时间
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}
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