31 lines
688 B
C#
31 lines
688 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class WenChang : MonoBehaviour
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{
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public Material mat;
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private string lastText = "";
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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string nowText = gameObject.GetComponent<Text>().text;
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if (nowText!= lastText)
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{
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lastText = nowText;
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float num = float.Parse(nowText);
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if (num < -10 && num >= -20)
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{
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mat.color = new Color(0.55f, 0.7f, 1f, 0.6f);
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}
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}
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}
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}
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