using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; // 获取时间并显示 public class TimeDisplay : MonoBehaviour { // 时间 public TextMeshProUGUI timeText; // 日期 // public Text dateText; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { /*// 获取当前日期 DateTime currentDate = DateTime.Now; // 将日期转换为字符串 string dateString =currentDate.ToString("yyyy-MM-dd"); // 将日期显示在 Text 组件中 if (dateText != null) { dateText.text = dateString; }*/ // 获取当前时间 DateTime currentTime = DateTime.Now; // 将时间转换为字符串 string timeString = currentTime.ToString("HH:mm:ss"); // 将时间显示在 Text 组件中 if (timeText != null) { timeText.text = timeString; } } }