using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class RandomNumberPro : MonoBehaviour { public Text numText; public float interval; public float initInterval; public int min=1; public int Max=999; // Start is called before the first frame update void Start() { initInterval = Random.Range(0.1f, 0.5f); numText = GetComponent(); } // Update is called once per frame void Update() { interval -= Time.deltaTime; if(interval<=0f) { numText.text = Random.Range(min, Max).ToString(); interval = initInterval; } } }