using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class DisplayDate : MonoBehaviour { public TextMeshProUGUI text; public string format; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { // 获取当前日期 DateTime currentDate = DateTime.Now; // 格式化为 xxxx年xx月xx日 的格式 string formattedDate = currentDate.ToString(format); // 显示日期 text.text = formattedDate; } }