using System; using System.Collections; using System.Collections.Generic; using UnityEngine; // 危化品库存 [Serializable] public class ChemicalCountData { [SerializeField] private string chemicalName; // 危化品名称 [SerializeField] private int inventoryCount; // 危化品数量 public string ChemicalName { get => chemicalName; set => chemicalName = value; } public int InventoryCount { get => inventoryCount; set => inventoryCount = value; } }