using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.EventSystems; public class ChangeText : MonoBehaviour,IPointerClickHandler { public TextMeshProUGUI textUI; public string text; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void OnPointerClick(PointerEventData eventData) { textUI.text = text; } public void OnMouseDown() { textUI.text = text; } }