NG_/Assets/Scripts/UI/全局/Test.cs
2024-12-13 19:40:05 +08:00

21 lines
444 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Networking;
using XCharts.Runtime;
public class Test : MonoBehaviour, IPointerClickHandler
{
public GameObject a;
public void OnPointerClick(PointerEventData eventData)
{
// CloneGameObject.CloneGameObjects(a,7);
}
}