21 lines
444 B
C#
21 lines
444 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Text.RegularExpressions;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
using UnityEngine.Networking;
|
|
using XCharts.Runtime;
|
|
|
|
|
|
public class Test : MonoBehaviour, IPointerClickHandler
|
|
{
|
|
public GameObject a;
|
|
|
|
public void OnPointerClick(PointerEventData eventData)
|
|
{
|
|
// CloneGameObject.CloneGameObjects(a,7);
|
|
}
|
|
}
|