31 lines
985 B
C#
31 lines
985 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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// 自动切换图片的脚本
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public class AutoImage : MonoBehaviour,IPointerClickHandler
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{
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public Image image; // 当前图片组件
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public List<Image> images; // 图片列表
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public List<Sprite> defaultSprites; // 默认的图片
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public Sprite selectSprite; // 被选中的图片
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public void CutImage()
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{
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for (int i = 0; i < images.Count; i++)
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{
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images[i].sprite = defaultSprites[i];
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images[i].GetComponent<RectTransform>().sizeDelta=new Vector2(defaultSprites[i].texture.width,defaultSprites[i].texture.height);
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}
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image.sprite = selectSprite;
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image.GetComponent<RectTransform>().sizeDelta=new Vector2(selectSprite.texture.width,selectSprite.texture.height);
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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CutImage();
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}
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}
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