NG_/Assets/Scripts/UI/工具栏/InitializeCamera.cs
2024-12-13 19:40:05 +08:00

21 lines
563 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class InitializeCamera : MonoBehaviour,IPointerDownHandler
{
public Camera camera;
// Start is called before the first frame update
public void OnPointerDown(PointerEventData eventData)
{
AutoMoveCamera autoMoveCamera = camera.gameObject.GetComponent<AutoMoveCamera>();
if (autoMoveCamera != null)
{
autoMoveCamera.enabled = false;
AutoMoveCamera.schedule = 0;
}
}
}