27 lines
688 B
C#
27 lines
688 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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// 文字根据图片填充更新位置
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public class TextFollowingFill : MonoBehaviour
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{
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public Image progressImage;
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public float padding = 10f;
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private RectTransform textLabel;
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void Start()
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{
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textLabel = GetComponent<RectTransform>();
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}
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void Update()
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{
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float fillAmount = progressImage.fillAmount;
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float targetX = progressImage.rectTransform.rect.width * fillAmount * progressImage.rectTransform.localScale.x;
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textLabel.anchoredPosition = new Vector2(targetX + padding, textLabel.anchoredPosition.y);
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}
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}
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