NG_/Assets/Scripts/Data/Sys/DeviceDataSys.cs
2024-12-13 19:40:05 +08:00

11 lines
195 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class DeviceDataSys
{
public string deviceId;
public DeviceData properties;
}