NG_/Data Visualization Resources/Scripts/JustRotate.cs
2024-12-13 18:49:44 +08:00

16 lines
279 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JustRotate : MonoBehaviour {
public bool canRotate=true;
public float speed=10;
void Update ()
{
if(canRotate)
transform.Rotate(speed*Vector3.forward*Time.deltaTime);
}
}