NG_/Assets/Scripts/UI/全局/房间数据/RootPanelBingSpace.cs
2025-01-10 16:52:52 +08:00

20 lines
345 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// 每个房间面板绑定的空间
public class RootPanelBingSpace : MonoBehaviour
{
public GameObject space;
public void ViewPanel()
{
space.SetActive(true);
}
public void HiddenPanel()
{
space.SetActive(false);
}
}