20 lines
345 B
C#
20 lines
345 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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// 每个房间面板绑定的空间
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public class RootPanelBingSpace : MonoBehaviour
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{
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public GameObject space;
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public void ViewPanel()
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{
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space.SetActive(true);
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}
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public void HiddenPanel()
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{
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space.SetActive(false);
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}
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}
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